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	<title>Martin Naumann &#8211; jsDay 2015</title>
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	<description>The international Javascript Conference</description>
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		<title>Exploring the third dimension with WebGL</title>
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		<pubDate>Fri, 20 Mar 2015 22:33:33 +0000</pubDate>
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		<description><![CDATA[The modern web is tearing down the borders of the browser window and allows us to create so much more than just another website. This talk is a whirlwind tour of how the multitude of sensors, 3D and virtual reality can be woven into entirely new applications that the web hasn&#8217;t seen yet. Using multi-device [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>The modern web is tearing down the borders of the browser window and allows us to create so much more than just another website. This talk is a whirlwind tour of how the multitude of sensors, 3D and virtual reality can be woven into entirely new applications that the web hasn&#8217;t seen yet. Using multi-device interactions and innovative technologies like WebGL and WebVR we can create experiences that allow completely new interactions with content and our audiences. We’ll take a look at some of these possibilities and more.</p>
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		<title>WebGL with Three.js</title>
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		<pubDate>Fri, 20 Mar 2015 21:54:11 +0000</pubDate>
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		<description><![CDATA[In this workshop you will get your hands onto all that&#8217;s needed to level up your web applications with the power of the third dimension.You will learn the basics to get an interactive 3D world on screen with Three.js, how to load 3D models from various formats and tips and tricks to gain the best [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>In this workshop you will get your hands onto all that&#8217;s needed to level up your web applications with the power of the third dimension.You will learn the basics to get an interactive 3D world on screen with Three.js, how to load 3D models from various formats and tips and tricks to gain the best performance.We will also cover shader programming with GLSL in WebGL.</p>
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